Hero Klungo was my final for my Game Design II class. The class was split into teams and given a pitch for a game that wasn't ours. My team's pitch was a game where you play as the character Klungo from Banjo Kazooie who was on a mission to stop Grunty from destroying the video game multiverse. The game functioned very similarly to a traditional Banjo Kazooie game but with the added style that Klungo brings. The overall goal of this project was to create a low-fi prototype based off of a concept.
My responsibilities on this project were the handling of the game's UI and programming it in Unity.